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Escape houdini
Escape houdini












Really! I was thinking its another module to extend Master with CA specific tools.

escape houdini

Are modeling tools in Houdini new as set? Like Houdini did not have modeling tools before 5.5? Some former DigitalDomain TDs at one of my clients, are kind of surprised that I prefer modeling in Houdini to Maya. So what exactly is this Escape module? More character modeling tools? 3DS MAX BIPED like autowalk cycle? Maybe this is a sensitive question.

escape houdini

I specifically miss segment interval snap feature. I do wish it had Maya level NURBS, and more detailed snapping controls. Especcially if you expect major client requested changes. NURBS aside, I think that Houdini definatly makes for better character modeling system. I tell you, I am amazed at how relatively easy it is to do with Houdini. I wanted to change the mouth from jaw to a more complex interlocking clamshell and bulge out the eyesockets. I decided to test how well I can implement a major physiological change in creature design with Houdini. Got back on working on my Houdini creature project. Hi I've been a little busy, with client stuff, all Maya modeling, so I've been remiss in my Houdini training.














Escape houdini